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Old Jun 03, 2009, 04:15 AM // 04:15   #1
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Default Massive Killing Mode

I suggest that A-Net creates a mode dungeon whatever the hell you want to call it. A challenge I guess, where you just have hundreds of level 10 peasants charging your party and you just need to fend them off for as long as possible.

Sometimes I just get the urge to kill a bunch of shit so I play games like L4D and if GW had a mode such as this it would be quite amazing.
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Old Jun 03, 2009, 04:22 AM // 04:22   #2
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lulz...i agree sometimes i just wanna nuke the crap out of stuff for the heck of. like if masses of 50+came at us i would love it kinda like 300..vig spirt+cyclone axe ftw! maybe put a reward like highest level/kills at end of day gets XX?
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Old Jun 03, 2009, 04:36 AM // 04:36   #3
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As long as there are no/very very few rewards then there wouldn't be anything wrong with it, other than being an obscene waste of time.
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Old Jun 03, 2009, 04:54 AM // 04:54   #4
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Quote:
Originally Posted by Marty Silverblade View Post
other than being an obscene waste of time.
Sounds like you're describing Guild Wars as a whole.
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Old Jun 03, 2009, 05:11 AM // 05:11   #5
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Make it a source of EXP only. No other rewards, no titles, you can make it a Challenge Quest so people's egos are fulfilled when they break the day's record. But if it has rewards on any level save EXP SF+Sliver will never leave that area.

It's not a bad idea, and would be fun. I'd like to see how much AOE does to 50+ Iguanas, but it'd be WAY to easy to farm.


EDIT: And make it PvP/lvl 20 only characters
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Old Jun 03, 2009, 05:26 AM // 05:26   #6
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Quote:
Originally Posted by Stc95 View Post
Make it a source of EXP only. No other rewards, no titles, you can make it a Challenge Quest so people's egos are fulfilled when they break the day's record. But if it has rewards on any level save EXP SF+Sliver will never leave that area.
Disallow PvE skills and use the PvP versions of split skills?
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Old Jun 03, 2009, 05:28 AM // 05:28   #7
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Cool idea would be fun a keg farm for every class
Btw L4D is the @%#*
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Old Jun 03, 2009, 06:22 AM // 06:22   #8
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im saying like at the end of the day...the person/grp with the highest kills/furthest level gets a a reward added straight to their account ie..5k cash, some item or sumthin. and then the records reset and it starts all over again
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Old Jun 03, 2009, 06:42 AM // 06:42   #9
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Sounds fun! no annoying simple puzzles, just killing.

/signed
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Old Jun 03, 2009, 06:47 AM // 06:47   #10
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So can we kill zombies? I always wanted a zombie theme to play in.
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Old Jun 03, 2009, 06:47 AM // 06:47   #11
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/notsigned.
If they are going to add anything new it should be something..you know...useful.
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Old Jun 03, 2009, 06:51 AM // 06:51   #12
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Like quests? Missions?? They could add stuff like that in at anytime and they wouldn't even need our consent for doing so.
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Old Jun 03, 2009, 07:19 AM // 07:19   #13
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That's kinda like what challenge missions should have been from the start.
I approve!
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Old Jun 03, 2009, 08:03 AM // 08:03   #14
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As long as they don't drop anything or count for anything sure I'd sign. Of course I HAVE to add that it probably won't happen they're too busy with gw2 etc etc.
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Old Jun 03, 2009, 08:44 AM // 08:44   #15
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I dont really see a need for it, if i want that i just play L4D or Horde in GoW2.
It'll never happen anyway, A-net dont seem to have time for the updates that are highly wanted and actualy add something usefull to the game.
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Old Jun 03, 2009, 09:37 AM // 09:37   #16
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A dungeon that has one room for each dungeon/hard instance.
Every room has all the bosses of the instance, but they are 10 lvl higher than they should be. Area effect remove one random enchant every 60 secs.
Last room is the end bosses from the the campaigns at the same time.
Rewards at the end is a chest that can drop good r7 inscri item.
The team that gets the best time of the month gets a mini abbadon or abbadon tonic.
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Old Jun 03, 2009, 10:28 AM // 10:28   #17
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Meh, there are enough zombie killing games out there. Go play one of those.
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Old Jun 03, 2009, 10:52 AM // 10:52   #18
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massive lag anyone?
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Old Jun 03, 2009, 10:54 AM // 10:54   #19
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Quote:
Default Massive Killing Mode
I suggest that A-Net creates a mode dungeon whatever the hell you want to call it. A challenge I guess, where you just have hundreds of level 10 peasants charging your party and you just need to fend them off for as long as possible.

Sometimes I just get the urge to kill a bunch of shit so I play games like L4D and if GW had a mode such as this it would be quite amazing.
I always thought it was already in GW - I call it Secret Lair of the Snowmen. :P
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Old Jun 03, 2009, 11:03 AM // 11:03   #20
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Go to Fahranur, The First City.
There are some big groups of many low level enemies.
You can also go to Dragon's Throat or other Challenge Missions for Killing Sprees.
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